Call of Duty: World at War PC Patch 1.5 Sponsored by Treyarch & GGL Submitted: July 17th, 2009
Notes:
* 3 new MP maps: Banzai, Corrosion, Sup Pens! * 1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa! * CO-OP hosts can now kick players from their lobby * Improved dog spawning in MP * Addressed an issue with Zombie pathing * Fixed an instance of the player model displaying incorrectly * Some unhandled exception errors have been addressed * Improved server browsers refresh functionality when the Source is set to Favorites * Added support for CODTV * cg_DrawFPS 1 now only displays FPS and cg ms/frame * Added RCon command "teamstatus" to display players team information * Mods: Added joinsquad script function * Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters * Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps * Mods: Removed the loading of duplicate assets that contributed to the 2048 materials error * Mods: Increased the amount of mods displayable in the Mods menu * Mods: Fixed a crash related to the mod.arena file