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Post Info TOPIC: World at War PC Patch 1.5


nForce| officer

Status: Offline
Posts: 2241
Date: Jul 17 9:10 PM, 2009
World at War PC Patch 1.5


Call of Duty: World at War PC Patch 1.5 Sponsored by Treyarch & GGL
Submitted: July 17th, 2009

Notes:

* 3 new MP maps: Banzai, Corrosion, Sup Pens!
* 1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa!
* CO-OP hosts can now kick players from their lobby
* Improved dog spawning in MP
* Addressed an issue with Zombie pathing
* Fixed an instance of the player model displaying incorrectly
* Some unhandled exception errors have been addressed
* Improved server browsers refresh functionality when the Source is set to Favorites
* Added support for CODTV
* cg_DrawFPS 1 now only displays FPS and cg ms/frame
* Added RCon command "teamstatus" to display players team information
* Mods: Added joinsquad script function
* Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
* Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
* Mods: Removed the loading of duplicate assets that contributed to the 2048 materials error
* Mods: Increased the amount of mods displayable in the Mods menu
* Mods: Fixed a crash related to the mod.arena file

GET IT HERE

-- Edited by THE.GREEK on Friday 17th of July 2009 09:21:30 PM

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~+~ chillin like a villain on penicilin ~+~


nForce| officer

Status: Offline
Posts: 1927
Date: Jul 18 1:03 PM, 2009

you are the man Greek!! who's going to be on to play the new zombie map?!?!?!

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